#declare battery= object{union { object {cylinder {<0,4.7,0>,<0,4.9,0>, 0.2 }texture {Chrome_Texture} } object {cylinder {<0,0,0>,<0,4.7,0>, 0.65 } pigment{image_map { gif "cell.gif" map_type 2} rotate <0,0,0> scale <2.,4.6,3> } rotate y*270} object {disc {<0,0,-.0005>, -y, 0.65} texture {Chrome_Texture} } object {disc {<0,0,-.0005>, y, 0.65} texture {Chrome_Texture} } object {torus {0.60,0.05} translate y*4.7} object {torus {0.60,0.05} translate y*0} }scale 1.1 }